//==============================================================================
// Slingers_anim.txt
//==============================================================================

import Slinger_Shield_anim.txt

//==============================================================================
Define sling
{
   set hotspot
   {
      version
      {
         Visual Attachments A Sling
      }
   }
}

//==============================================================================
Anim Idle
{
   SetSelector
   {
		TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
		set hotspot
      {
		version
         {
            Visual Archer E Slinger_IdleA
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
		set hotspot
      {
		version
         {
            Visual Archer E Slinger_IdleA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
		set hotspot
      {
		version
         {
            Visual Archer E Slinger_IdleA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
		set hotspot
      {
		version
         {
            Visual Archer E Slinger_IdleA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_BoredA
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_BoredA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_BoredA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_BoredA
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}

//==============================================================================
anim run
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}


//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			 version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			 version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
				version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_walkB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}


//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_AttackA
			length 0.4
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_AttackA
			length 0.4
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_AttackA
			length 0.4
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_AttackA
			length 0.4
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}



//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_DeathA
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_DeathB
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_DeathB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_DeathB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
			version
         {
            Visual Archer E Slinger_DeathB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.27 false Arrow checkVisible 
                  tag SpecificSoundSet 0.37 false Arrow checkVisible 
                  tag SpecificSoundSet 0.46 false Arrow checkVisible 
                  tag SpecificSoundSet 0.53 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect RightHand Sling Hotspot
            connect LeftForearm EgyptianSlingerShield hotspot
         }
      }
   }
}



//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Slingers/Heavy Slingers/Champion Slingers
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.10 true   
                  tag FootstepRight 0.35 true   
//-- end auto generated section
            connect LeftForearm EgyptianSlingerShield hotspot
				connect RightHand Sling Hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.10 true   
                  tag FootstepRight 0.35 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Copper
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Copper
            connect LeftForearm EgyptianSlingerShield hotspot
				connect RightHand Sling Hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.10 true   
                  tag FootstepRight 0.35 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Bronze
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Bronze
            connect LeftForearm EgyptianSlingerShield hotspot
				connect RightHand Sling Hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Archer E Slinger_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.10 true   
                  tag FootstepRight 0.35 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/Archer E Slinger Iron
			ReplaceTexture Archer E Slinger Head Standard/Archer E Slinger Head Iron
            connect LeftForearm EgyptianSlingerShield hotspot
				connect RightHand Sling Hotspot
         }
      }
   }
}
